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Saturday, December 28, 2019

A Brief Note On A Path Of Destruction - 2480 Words

Tammy Massey Ms. Julie Dorris English Composition 2 1 May 2016 A Path of Destruction The generation of today is always busy on some form of media. Media consist of television, video games, the internet, and smartphones just to name a few. It is thought to be necessary for life in this everyday world. While technology can be fun, and is often used for many good things, it also seems to create a few problems. Many individuals are of the opinion that the media has little to no effect on murderous acts of violence, and others tend to lean in a very different direction thinking that it is mere corruption. Media involving violence is believed by several to initiate vicious acts, leading normal situations to change into dangerous ones. This†¦show more content†¦Ã¢â‚¬Å"In 1956, kids in a study who watched a violent episode of Woody Woodpecker were more likely to hit other children and break toys than kids who watched a nonviolent cartoon† (Hermes 2). All of these things made parents wonder what was happening to their children. Television was going strong by the 1960’s, and world events were aired for families to see. On November 22, 1963, a CBS radio news bulletin interrupted As The World Turns to report that John F. Kennedy had been seriously wounded by shots fired at his motorcade† (Sneed 5). The incident was reported in newspapers all across the world. The Vietnam War was escalating and the Civil Rights Movement was in progress. All of these events were greatly affected the music. Most households had a telephone on a party line with another family. Many loved to pick up the phone and listen to personal conversations resulting in gossip. Every individual was affected by media at this point in time. In the decade of the 1970’s television was beginning to be more open about sex. Daytime TV was all about the soap opera. These television shows were erotic and involved romance and sex. Not only was television changing but the game industry was starting to evolve. The game console had been on the market for several years. In 1976, this form of entertainment brought the beginning of game violence to the public. â€Å"Death Race, an 8-bit arcade game in which a vaguely car-shaped blob ran over stick figures, turning them

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